Blood Dungeon Gun Man
Machine gun default, bunkhouse from the start, honest first teacher.
Gun Man is the bunkmate most launch coverage uses to explain Blood Dungeon. PC Gamer and IGN treat the machine gun kit as the character you learn with: a steady automatic stream while you practise wall-cling, chest routes, and Blood pickups in Catacombs. He sits in the bunkhouse from the start next to Barbarian. He is not a late shop myth and he is not Leech — Leech is a Wyrm speed trophy.
The game launched 25 August 2026 as single-player only. Nine bunkmates ship. Gun Man is one of the seven kits that store copy and reviews named in full. The other two names arrived in Messhof’s 26 August Steam hotfixes: Powder Keg and Revivalist. Full roster: Bunkmates. Hedged ranks: Character Tier List.
What the machine gun actually teaches
Auto-fire means your hands are for routing, not for aiming. Gun Man’s stream is long, readable, and slightly thirsty on reload once you start stacking weapons. That is useful in the first hours: you see which bats, centaurs, and bouncing trash die in the beam, and you learn when to leave the floor rather than stand in a pack. Public write-ups do not give him a unique movement extra beyond the shared walls, ceilings, ladders, grates, and chains on Movement. Speed and cartwheels belong to Skinja. Flight belongs to Bug. Webs belong to Leggy.
Steam trophies that sit naturally on this kit:
- Double Deagles — fire 25 Machinegun bullets before reloading
- Bullet Time — upgrade Machinegun to max level
- Laser — five Double Deagles kills in a row (a later gun, not the starter)
Those names are official Steam titles. They are not proof that Gun Man is the only way to earn them. They are proof the machine gun is a first-class weapon in the shared pool. Once a bunkmate is unlocked, defaults can drop for everyone else — see Unlock Characters.
First-run plan
- Open Getting Started if Catacombs still feels like noise.
- Play Gun Man until cling is boring. Bank Bones at the Dogmancer. Buy a second weapon slot before you shop for vanity.
- When a close-range orbit or area card appears, take it. A second slot covering melee is how this kit stops dying in corners. Loadouts and Synergies explain coverage without inventing a god roll.
- Unlock Baby when the magnum and extra gold are the next honest step — not a character named Leech.
- Follow the first-boss spine: Catacombs → Pit → Corridor → Boiler → Tombs → Flood. Hypnomancer’s gas still wants the second Boiler boss, even if you never leave Gun Man.
Launch-week Steam user reviews sat Very Positive (about 90 percent of 261 when this page last checked). Some players call the machine gun weak into late density. That is a build complaint, not a reason to skip the teacher. Charms such as Jetpack, Bounce balls, and cooldown circles (Polygon) are how late rooms inflate. Do not invent a hidden Gun Man-only shop price.
Arenas and bosses
Open sightlines favour the beam. Corridor still works if you climb instead of holding a doorway. Flood oxygen and piranha pressure punish standing still; bring Leggy or Bug if water is the lesson, not the gun. Named speed bosses on Steam: Wyrm (Leech, under 30 seconds) and Bone Snake (Slow Enemies). Polygon’s review named a Bone Dragon. Patterns belong on Beat Bosses. Keys and looping layouts: Chests & Keys.
Streamer Mode is for Barbarian and Skinja’s nude looks, not for Gun Man’s onesie. Settings: Streamer Mode. If the client crashes after a long Catacombs night, install the 26 August hotfix (memory leaks) and read Troubleshooting.
What this page will not say
It will not invent a Bone cost to “buy Gun Man.” He is already in the bunkhouse. It will not invent oxygen litres or a numbered patch 1.0.1. Messhof’s news titles are hotfix and hotfix 2. Demo slice: Steam Demo. Controls: Controls. Compare kits in the browser: Character Compare.
Gun Man is the straight line through launch week: learn cling, bank Bones, open a second slot, then specialise. The machine gun is a teacher, not a ceiling.
Frequently Asked Questions
Quick answers to the most common questions.
Is Gun Man unlocked from the start?
Yes. PC Gamer and IGN treat him as the bunkhouse starter with a machine gun. He is not a late shop exclusive.
What is Gun Man’s movement trait?
No unique published extra. He uses the shared wall, ceiling, ladder, grate, and chain kit. Speed and cartwheels are Skinja; flight is Bug; webs are Leggy.
Which achievements fit the machine gun?
Double Deagles and Bullet Time name the Machinegun. Laser wants Double Deagles kills in a row. Any bunkmate can hold those guns once they are in the pool.
Should I main Gun Man forever?
You can finish the named-arena spine on this kit. Unlock Baby, Hypnomancer, and movement specialists when the arena asks for them.