Blood Dungeon Characters Hub
Nine bunkmates, seven public names, shared weapons.
Blood Dungeon’s bunkhouse holds nine bunkmates. Seven names are public: Gun Man, Barbarian, Skinja, Baby, Hypnomancer, Leggy, and Bug. The remaining two names are not listed in Steam copy, trailers, or launch reviews — this hub does not invent them. Character choice sets your default weapon and movement trick. It does not lock builds: any bunkmate can use any weapon already in the shared pool. The game launched 25 August 2026 as single-player only.
PC Gamer and IGN treat Gun Man (machine gun) as the character you learn first. Barbarian (nude dual circling swords, Streamer Mode) is also in the bunkhouse from the start. After those two feel readable, Baby (magnum, extra gold) is the unlock most players should chase — not a character named Leech. Leech is a Steam achievement (defeat Wyrm in under 30 seconds), not a bunkmate. See Achievements.
All characters
- Bunkmates — full roster, default weapons, movement, unpublished slots
- Tier List — hedged launch-week ranking of confirmed names only
Character traits at a glance
| Character | Default Weapon | Movement / notes |
|---|---|---|
| Gun Man | Machine gun | Widely treated as the starter (PC Gamer, IGN) |
| Barbarian | Dual circling swords | Streamer Mode; bunkhouse from the start |
| Skinja | Shotgun | Cartwheels and speed (official marketing) |
| Baby | Magnum | Extra gold; Bone Shop 10-items is an achievement |
| Hypnomancer | Gas | Unlock: second boss in Boiler |
| Leggy | Webs | Climbable webs; strong in Flood |
| Bug | Not named publicly | Flight (official) |
| Two unnamed | Unpublished | Do not invent names |
The six named arenas — Catacombs, Pit, Corridor, Boiler, Tombs, Flood — change which movement trick matters. Leggy’s webs are the published Flood answer. Bug’s flight ignores floor piles. Skinja’s speed and cartwheels shine on open ground. Gun Man’s machine gun is the honest first teacher in Catacombs. Arena match still beats a generic “best character” claim in launch week.
Choosing your first character
Start with Gun Man or Barbarian. Both sit in the bunkhouse; neither is a late secret. Gun Man teaches ranged auto-fire. Barbarian teaches melee orbits and Streamer Mode. Unlock Baby when those two feel comfortable — the magnum is a strong default and extra gold speeds Bones. Do not spend Bones hunting a “Leech” bunkmate. If you want trophies, open Achievements instead.
Skinja, Leggy, and Bug are named in official marketing. Their unlock paths are not all published as shop prices; do not invent costs. Hypnomancer is the exception with a confirmed fight: second Boiler boss. Details: Unlock Characters.
Character progression
Once a bunkmate is unlocked, their default can enter the global drop pool. Unlocking Hypnomancer is how gas shows up later for Gun Man. That is why the full Bunkmates page still matters if you never switch off your starter. Cross-links for arenas: start in Catacombs, then follow the achievement spine through Pit, Corridor, Boiler, Tombs, and Flood. Daily Dungeon is extra (Play the Daily / Vampire Ring), not a seventh named arena.
Frequently Asked Questions
Quick answers to the most common questions.
How many characters are in Blood Dungeon?
Nine bunkmates total. Seven names are public. Two names are not listed in public materials. There is no tenth ‘default plus nine unlocks’ split.
What is the best character for beginners?
Learn Gun Man (machine gun) and Barbarian (dual circling swords). Unlock Baby after that. Leech is an achievement, not a character.
Are all bunkmates unlocked from the start?
Gun Man and Barbarian are in the bunkhouse from the start. Hypnomancer unlocks from the second Boiler boss. Other paths are not all published as prices.
Do movement traits matter?
Yes. Leggy’s webs help in Flood. Bug’s flight skips floor hazards. Skinja’s speed and cartwheels help in open rooms. Pick for the arena, not only for a tier letter.