Characters

Blood Dungeon All Characters (Bunkmates)

Confirmed default weapons, movement traits, and the two unpublished names.

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Blood Dungeon ships nine bunkmates. Public Steam copy, official trailers, and launch reviews name seven of them in enough detail to write a roster: Gun Man, Barbarian, Skinja, Baby, Hypnomancer, Leggy, and Bug. The remaining two names are not listed in those materials, so this page does not invent nicknames, weapons, or unlock prices for empty beds. Treat those two slots as unpublished until Messhof or a patch notes dump names them.

Character choice sets your default weapon and movement trick. It does not lock the rest of the arsenal. Any bunkmate can pick up any weapon that is already in the shared pool. Unlocking someone still matters because their default can enter that pool for everyone else. Rankings live on the Tier List. Confirmed unlock notes live on Unlock Characters. Challenge hunting — including the Leech trophy, which is not a playable character — lives on Achievements. The game launched 25 August 2026 as single-player only. There is single-player only and no extra session promised on the Steam page.

Gun Man

PC Gamer and IGN treat Gun Man as the character you learn the game with. He starts with a machine gun: a steady automatic stream that teaches you to kite while the weapon does the shooting. Public write-ups do not give him a unique movement extra beyond the shared wall-and-ceiling kit every bunkmate uses. Use him to learn Catacombs layouts and Blood pickup routes before you chase specialised movement.

  • Default weapon: Machine gun
  • Movement: Standard platforming (walls, ceilings, jumps)
  • Playstyle: Keep moving, let the bullet stream cover adds, grab a close-range orbit weapon when a second slot opens
  • Best for: First hours, open sightlines, players who want a reliable ranged default

Barbarian

The Barbarian is the nude dual-sword bunkmate. Two blades circle at melee range, and Streamer Mode exists because the default look is a censor bar over an otherwise naked runner. He is in the bunkhouse with Gun Man — not a late shop myth. Dual swords teach you to stay close enough for the orbit to hit without eating every projectile.

  • Default weapon: Dual circling swords
  • Movement: Standard; Streamer Mode is a presentation option, not a mobility buff
  • Playstyle: Circle-strafe at melee range. Open a second slot for a gun as soon as you can
  • Best for: Learning melee orbit weapons, Streamer Mode sessions, close rooms

Skinja

Official marketing shows Skinja with a shotgun, cartwheels, and outright speed. That package is the opposite of Gun Man’s straight line of bullets: you roll through packs, dump pellet damage, and leave. Speed is the trait reviews keep repeating.

  • Default weapon: Shotgun
  • Movement: High ground speed and cartwheels
  • Playstyle: Kite in open rooms; cartwheel out of boss telegraphs. Shotgun wants you closer than the machine gun
  • Best for: Open floors, repositioning, players who already understand enemy wind-ups

Baby

Baby brings a magnum and extra gold. Steam lists a Bone Shop achievement for buying ten items; that is an achievement track, not proof that Baby’s unlock is a published price. This wiki does not invent shop costs. Extra gold speeds Bone income once you can actually play as Baby — after you already know Gun Man or Barbarian.

  • Default weapon: Magnum
  • Movement: Standard speed with extra gold per run
  • Playstyle: Long-range picks. Magnum hits hard without needing a full synergy tree
  • Best for: After Catacombs feels readable; gold-focused sessions

Hypnomancer

Hypnomancer uses gas. The confirmed unlock is the second boss in the Boiler — that fight is also an achievement. Gas is area denial: drop a cloud in a choke and let adds walk through it.

  • Default weapon: Gas
  • Movement: Not specified in public materials
  • Playstyle: Corridor and choke control. Weaker in wide open rooms unless you also pick up a bullet weapon
  • Best for: Boiler, Corridor, and other tight industrial layouts

Leggy

Official materials give Leggy climbable webs. Webs double as platforms, which is why she is the named answer for Flood water. Other bunkmates still swim and climb; Leggy just builds extra routes.

  • Default weapon: Webs (attack and platform)
  • Movement: Climbable webs; especially useful in Flood
  • Playstyle: Shoot a web, climb it, shoot again. Vertical arenas reward her more than flat ones
  • Best for: Flood, high rooms, emergency ledges

Bug

Official marketing is blunt: Bug flies. Flight ignores ground piles and floor hazards. Public listings do not name a unique default gun the way they name Gun Man’s machine gun or Skinja’s shotgun, so this page does not invent one.

  • Default weapon: Not named in public materials
  • Movement: Flight
  • Playstyle: Leave the floor when density spikes. Flight is the strongest published mobility hook
  • Best for: Tight rooms, hazard floors, chest routes that punish walking

Unpublished bunkmates

Two of the nine bunkmates are unnamed in Steam text, trailers, and launch reviews. Do not fill those slots with fan nicknames. When a patch or achievement list publishes the names, update this page — until then the roster is seven confirmed kits plus two unknown beds.

Shared weapon pool

Unlocking a bunkmate can add their default weapon to drops for everyone else. Beating the second Boiler boss for Hypnomancer is how gas shows up later for Gun Man. That is the real reason to chase unlocks even if you never switch off your starter. See Unlock Characters for what is confirmed versus guessed, and the tier list for launch-week rankings that stay hedged on purpose.

Leech is not a bunkmate. On Steam, Leech is an achievement: defeat Wyrm in under 30 seconds. If an older guide told you to “main Leech,” it confused that trophy with a character. Check Achievements for the real trophy list.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How many bunkmates are in Blood Dungeon?

Nine total. Seven names are public: Gun Man, Barbarian, Skinja, Baby, Hypnomancer, Leggy, and Bug. The remaining two names are not listed in public materials.

Is Leech a playable character?

No. Leech is a Steam achievement for defeating Wyrm in under 30 seconds. It is not a bunkmate.

Who should beginners start with?

Learn Gun Man (machine gun) and Barbarian (dual circling swords). Unlock Baby after those two feel comfortable. Do not treat Leech as a character.

How does the shared weapon pool work?

Once a bunkmate is unlocked, their default weapon can appear as a drop for other characters. Hypnomancer’s gas is the clearest example after the second Boiler boss.